The following equipment is available from the University of Magic shop.
Item | Cost | Description |
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Magical Object Workbench {2} | 10c | This workbench and associated toolset is required for the manufacture and repair of magical items. |
Magical Glassware {2} | 5c | This is needed to make potions, powders, tinctures and gasses. It comes in a large wooden cupboard. |
Portable Magical Test Kit {-2} | 3c | This is a 20x10x5cm wooden box, containing some test tubes and many little bottles containing fluids, along with an instruction manual. It is used to analyse Potions, Powders, Gases and Tinctures, from the above list. The book will tell the user to mix the sample with various fluids, and turn to different pages depending upon the results. After 1D6 actions, the use of the sample will become clear. Chaotic magical objects will fool the kit. A kit contains enough chemicals for 1D6 tests, and as only a small sample is needed, does not destroy the potion, powder, or whatever. |
Globe of Spell Testing {-1} | 11c | This large glass globe, about thirty centimetres diameter, will speak the effect of any spell cast upon it, without actually being affected. For example, if one cast a 1D6 Fireball at it, it would respond with 'Ball of fire - does some minor damage.' This is an invaluable component of any magical lab. Even spells that can only be cast upon the caster may be tested with this device, not harming the caster. |
Elemental gems {-5} | 2c | These gems will halve the NE requirements of spells concerning the chosen element (i.e. spells from level 5 - Water and the Water SSC are improved by a Water gem). |
NE battery amulet {-5} | 1.5c | This small amulet can hold up to 500 points of NE. The owner may drain some of their NE into it, or absorb some of its NE into themselves, in an action. |
Mage Weapons
These weapons are only usable by wizards; the weapon grade specifies minimum
level of the wizard trying to use the weapon. They look like hollow tubes,
inscribed with runes.
Fireball Cannon {-2}
| Close | Medium | Far | Extreme |
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Range | 20m per level | | | |
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Attack Bonus | +1 per 4 levels | | | |
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Damage | 1D6*level | | | |
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Blast Radius | Variable, up to 1m per level | | | |
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Ammo | 20 NE per shot | DC | 25 | Resilience | 2 | Dodge Bonus | 4 |
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Modes | Auto |
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Grade | 1 | Cost | 3c |
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NE mortar {-1}
| Close | Medium | Far | Extreme |
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Range | 10m per level | | | |
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Attack Bonus | -3 | | | |
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Damage | 1D6*10*level | | | |
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Blast Radius | 1m per level | | | |
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Ammo | 30 NE per shot | DC | 25 | Resilience | 2 | Dodge Bonus | 4 |
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Modes | Auto, Burst(3) |
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Grade | 5 | Cost | 5c |
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Temporal Warp Cannon {-2}
| Close | Medium | Far | Extreme |
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Range | Line of sight | | | |
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Attack Bonus | +5 | | | |
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Damage | Target is teleported 1D6 hours into the future | | | |
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Blast Radius | - | | | |
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Ammo | 1D8*10 NE per shot | DC | 25 | Resilience | 2 | Dodge Bonus | 4 |
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Modes | Auto |
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Grade | 10 | Cost | 8c |
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Spatial Warp Cannon {-2}
| Close | Medium | Far | Extreme |
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Range | Line of sight | | | |
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Attack Bonus | +5 | | | |
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Damage | Target enters a dimensional trap, which is ejected from the gun. | | | |
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Blast Radius | - | | | |
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Ammo | 500 NE per shot | DC | 25 | Resilience | 2 | Dodge Bonus | 4 |
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Modes | Manual (the NE is used during reloading) |
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Grade | 15 | Cost | 20c |
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Warp Disrupter Grenade {-4}
| Close | Medium | Far | Extreme |
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Range | 1.5m per Strength | | | |
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Attack Bonus | - | | | |
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Damage | All Dimensional Warps within the blast radius are destroyed., | | | |
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Blast Radius | Variable, up to 1m per level | | | |
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Ammo | 10 NE | DC | - | Resilience | - | Dodge Bonus | - |
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Modes | - |
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Grade | 2 | Cost | 0.3c |
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The contents of the Dimensional Warps are ejected through their openings. If used in a
warp, for example if the caster is trapped, they and their party
will be safely ejected.
Presence Sensor Gem
This gem adheres to any guided missile, allowing it to lock
onto a Presence (living or undead creature, invisible creature, etc).
This is superior to infra-red, which is fooled by Undead and the
invisible. Cost: 1c. Takes a level 3 mage an action to install. {-5}